Hi, everyone. In this tutorial, we use a procedural strategy to quickly design a 3d pattern sphere in 3dsMax 2017. Most of the techniques used in this video are common polygonal modeling procedures which can translate to other capable 3d modeling applications.
Hope you enjoy. New tutorials will be coming more often now, and I hope to cover more than just the modeling aspect of the creation process too. UV Unwrapping, pipeline workflow, and rendering videos will be coming soon.